Spell Saga is a unique story-driven solitaire card game that takes place in a post-apocalyptic world of fantasy. It contains themes of loss, identity & purpose.
While tactical thinking and no small amount of skill are needed to advance through the game, Spell Saga encourage its players to explore, rather than win. In this manner, the game is meant to be played multiple times.
The major plot of Spell Saga is always the same, but the path to find it is up to you.
The main story of Spell Saga is told in three acts, with each act split into a deck of cards. The story involves The Last Minstrel, who is searching the world for answers about how the world ended. Deck One ~ The Highlands serves as the Base Set of the game. The rest of the story is told through a limited number of expansions. These include Deck Two ~ The Forest & Deck Three ~ The Caves.
Advanced players will find a challenge with ~ The Prelude ~ (an optional standalone beginning to the game) and ~ The Endlude ~ (accessible only to those who have completed Decks 1 - 3).
For Players craving even more mechanics, dynamics and lore, the optional Interludes (Decks 1.5 & 1.2) will be released this year.
Spell Saga is available in several languages, in both PnP files & limited runs of physical editions. You can click the pics below to visit the individual pages of each product.
Spell Saga is created by Todd Michael Rogers & Lauren Rogers. It is published by ATWE//COMM & Distributed through SUBHEATHEN LLC