Gotta Catch 'Em All!
Designer: Marc André
Publisher: Korea Boardgames, Space Cowboys
스플렌더: Pokémon plays much like the original Splendor game, but with special rules based on Pokémon.
On your turn, you may (1) collect Pokéballs [which come in five colors), or (2) buy and build a card, or (3) reserve one card. If you collect Pokéballs, you take either three different colors of Pokéballs or two Pokéballs of the same color (as long as four are available). If you buy a card, you pay its price in Pokéballs, then add that card to your playing area. To reserve a card — in order to make sure you get it, or, why not, your opponents don't get it — you place it in front of you face down for later building; this costs you a round, but you also get purple (wild) Pokéball that you can use for any color.
At the end of your turn, you can evolve one of the Pokémon in your collection if the next level of that Pokémon is in the display and you have the required Pokéballs. More points for you, and another card in your Pokédex...
Legendary Pokémon require you to use a masterball — that is, a purple Pokéball — in order to catch them.
When a player has 18 or more points in their collection, you complete the final round, then whoever has the most points wins.