Dragons and wyverns battle for treasure on a tabletop Battlefield.
You command an army of Dragons engaged in battle with your opponent's Dragon army. Each game of Wyvern is a struggle for domination of the tabletop Battlefield; your objective is to completely clear your opponent's Battlefield of Dragon and Terrain cards. To accomplish this, you will use your Dragons to attack cards in the enemy's Battlefield. However, your Dragons will not fight for you free of charge. Dragons love gold, so in Wyvern you must pay your Dragons to fight. You start with a bankroll of 25 gold pieces, and you are trying to clear your opponent's Battlefield while spending as little of your gold as possible.
Wyvern, one of the first CCG's after Magic, is played with two decks. One deck holds your dragons and terrain cards. The other deck has your treasure cards and action cards.
To set up the game you take the top six cards from your dragon deck and lay them face down in two rows of three cards. Your front three dragons can fight the opponents front three dragons so you do have to be careful how you place. Flying dragons can fight over one row. Each player gets 25 gold (any markers you supply) and draws seven cards from their action deck. On your turn...
See also Dragon Hunt