Designer: Roxanna Springer, Janice Thiel
Publisher: (Unknown)
The learner will acquire basic strategies necessary in the process of adapting to life in a wheelchair. Also, the learner will become familiar with universal symbols of accessibility and learn to look for them.
The target learners are people recently faced with the need to adapt to life in a wheelchair
Each player has four tasks to accomplish. The object of the game is to be the first player to successfully complete the assigned errands and return to the parked playing piece.
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