The Three Days of Gettysburg is a totally new look at the battle, a view that brings players even closer to the action, even more deeply into the decisions that make Gettysburg one of the most playable of all battle games.
The Three Days of Gettysburg is portrayed at a regimental level, and it contains all of the individual unit information you need to fîght the battle: weapon type, individual Cohesion (Morale) Ratings, and a four-level command hierarchy, from brigadiers to Commanding Generais Lee and Meade.
But The Three Days of Gettysburg provides even more: an attention to detail balanced by an elegant, ease of play. The Three Days of Gettysburg may be a monster in size - three spectacular maps and over 1600 beautiful counters - but it sti11 plays like an old, comfortable favorite.
Game Features and Contents:Time Scale: 20 minutes per turn
Map Scale: 125 yards per hex
Unit Scale: 50 men per strength point
Players: One-to-Six
This is the first game in the Great Battles of the American Civil War Series from GMT.
Using an innovative initiative and activation system the game unfolds across the fields of southern Pennsylvania.
Units are regiments and individual artillery batteries.
Several scenarios and the replay of the entire battle will provide hours of game play.
(BGG user's description)