Designer: Olaf Helmer, Reuben Klamer
Publisher: Milton Bradley
Players compete to develop a square mile of raw land and turn it into a thriving community. The player who buys, sells, and builds most wisely and makes the most money will be the winner. Considered "ahead of its time," the game features a modular board and winning turns on being the most efficient in the use of one's actions. The only randomness in the game is in the board set-up and determining who goes first.