New Game Round-up: Castles of Burgundy Gets Carded, Hans im Glück Builds Dynasties, & The GIPF Project Is Rejiggered

New Game Round-up: Castles of Burgundy Gets Carded, Hans im Glück Builds Dynasties, & The GIPF Project Is Rejiggered
Board Game: The Castles of Burgundy: The Card Game
• Another day brings more announcements of titles being shown at the toy fairs in Nürnberg and New York, such as confirmation and first pics of The Castles of Burgundy: The Card Game from Stefan Feld and alea/Ravensburger, which bears an April 2016 release date for the English/French edition in the U.S. (I assume the German edition will hit Europe sooner, but don't have more info right now.) Here's an overview of the game:

Quote:
The Hundred Years' War is over and the Renaissance is looming. Conditions are perfect for the princes of the Loire Valley to propel their estates to prosperity and prominence. Through strategic trading and building, clever planning, and careful thought in The Castles of Burgundy: The Card Game, players add settlements and castles, practice trade along the river, exploit silver mines, farm livestock and more.
Board Game: The Castles of Burgundy: The Card Game


Board Game Publisher: Hans im Glück
• And from German publisher Hans im Glück comes Dynasties, about which I know no other information at the moment: designer, player count, release date — nothing!

Quote:
Renaissance Europe is coming together, and people have realized that even the most powerful dynasties can achieve more together, so members of those dynasties are marrying, trading and sharing with one another — but who will end with the biggest piece of the pie?

In Dynasties, players must make many compromises, whether acting on their own or reacting to the behavior of their fellow players. In addition to these tactical and strategic decisions, luck also plays something of a role as not every marriage brings the windfall expected. Perhaps then another marriage will bring more success and influence?
• Four titles from Kris Burm's GIPF Project return to print in 2016, courtesy of German publisher HUCH! & friends, with GIPF and YINSH due out in March 2016 and TZAAR and ZÉRTZ to follow in the second half of 2016. (These cover images are corrected from ones that the publisher supplied earlier.)

Good to see these wonderful games headed back to store shelves, and I can't believe that nearly a decade has passed since the final game in the Project, TZAAR, appeared in 2007! Where has the time gone...?

From gallery of W Eric Martin

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