• And from German publisher Hans im Glück comes Dynasties, about which I know no other information at the moment: designer, player count, release date — nothing!
In Dynasties, players must make many compromises, whether acting on their own or reacting to the behavior of their fellow players. In addition to these tactical and strategic decisions, luck also plays something of a role as not every marriage brings the windfall expected. Perhaps then another marriage will bring more success and influence?
Good to see these wonderful games headed back to store shelves, and I can't believe that nearly a decade has passed since the final game in the Project, TZAAR, appeared in 2007! Where has the time gone...?