7.7

YINSH (2003)

Move rings over pieces to flip them, creating rows of five in your color.

Rank: 216
2 Players
30-60 Min
Age: 9+
Complexity: 2.66/5

In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

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Ratings & Comments

7.7

Total 8667 ratings

10

653 (7.53%)

9

1296 (14.95%)

8

3284 (37.89%)

7

1873 (21.61%)

6

818 (9.44%)

5

211 (2.43%)

4

87 (1.00%)

3

33 (0.38%)

2

20 (0.23%)

1

31 (0.36%)

7.7

Total 8667 ratings

10

653 (7.53%)

9

1296 (14.95%)

8

3284 (37.89%)

7

1873 (21.61%)

6

818 (9.44%)

5

211 (2.43%)

4

87 (1.00%)

3

33 (0.38%)

2

20 (0.23%)

1

31 (0.36%)

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