By the hundreds, creatures are emigrating from the Old World in search of hope and prosperity. The New World offers endless opportunity, but only to those who arrive first. In this clever new game by designer Joe Cannon, players seek out territories to conquer and compete for the most fertile properties, making critical decisions to gain the advantage. This set will provide the basic rules and set you up for future expansions, which will exponentially increase the elements of story and strategy.
Migration is a game suitable for 2-4 players, in which each player takes the role of multiple anthropomorphic animals migrating to a new continent. Players take turns to place an animal token on the board, representing towns. Each new town must originate from the last town placed (with certain exceptions). Each animal token has a unique ability, introducing a high degree of strategy. The game is over when no player is able to make a legal move, and points are scored for each town on the board. The player with the highest score wins.
This entry is for the version of Migration printed by Thegamecrafter.com
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