4.7

Mental Disorder (1999)

Rank: --
2-8 Players
60 Min
Age: 12+
Complexity: 0.00/5

Imagine yourself as an eccentric psychopath, being diagnosed with schizophrenia and having the opportunity to submit to toxic lifetime maintenance medication every day for the rest of your life. Or how about sending someone you just met into an insane asylum because you as a licensed alienist have legitimate authority to clinically diagnose and scientifically influence judgment. These and many other fascinating scenarios, including "the care of Lunatics" await everyone who endeavors to journey into the hideous realm of Mental Disorder.

On your turn you may:
  • Make a "prognosis" on another player.
  • Diagnose your neighbor.
  • Submit to Voluntary or Involuntary Treatment.
  • Influence diagnostic battles with Mental Healthcare Professionals and Publications.
  • Use defensive mechanism.
  • Role dice and draw Random Events.

Game ends when a player acquires 100 Insanity Points (IP) or more. The survivor with the least acquired IP at game end is generally the winner.

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