5.1

Dragon Busters (1993)

Rank: --
2-4 Players
-- Min
Age: 6+
Complexity: 1.00/5

The aim it to circle the castle once counterclockwise. The choice of the way is freely selectable.
At the beginning, the game machine is set up with the towers. The dragon comes into the courtyard. Each chooses a character and places it on its tower on an outer edge.
The active player turns the rotary arrow. Afterwards each player is allowed to move his character as many spaces as indicated at movement points. If a player ends his move in an occupied space, he simply moves on to the next empty space. At intersections the direction may be freely chosen, whereby it is clearly dangerous along the inner courtyard.
If the dragon symbol is turned, the active player must activate the dragon. He pushes the lever as a trigger to a freely selectable point and lets him go. The dragon now winds its way across the field and beats against the towers until after a certain time it is switched off by the device alone. The duration of its movement depends on the position of the trigger.
If Knights have fallen down or been knocked down by towers, they must begin their journey again from the beginning. This also applies to knights who have been completely pushed off their current field! The dragon is then placed back in the middle of the castle.
End of the game: If a knight manages to completely circle the castle, the game is over.

—user summary

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