Designer: Andrew Birkett, Colby Birkett, Chuck Call, Barry Congressi
Artist: Sebastian Koziner, Allan Ohr
Publisher: Atheris Games
In Cul-De-Sac Conquest players compete to annoy each other out of their neighborhood.
Everyone plays an annoying neighbor who can aggravate their neighbors with loud barking dogs or persistent Christmas carolers, they can relax their own characters by meditating or watching TV in bed, they can upgrade their houses with hot tubs or game rooms and sometimes accidentally annoy themselves by stubbing their toe or getting a parking ticket.
Once a character reaches their rage meter they are out of the game.