Two opposing factions hold secret information regarding a spy in the court.
In CounterSpy, you will have 15 cards.
Randomly choose 1 face down to become the Spy (hidden card)
Reveal 1 card (sharing information)
Then deal 7 cards to the 1st player, and 6 cards to the 2nd player.
On your turn, you decide to
(a) Exchange information or
(b) Reveal the spy
To exchange information: choose a card from your hand to give to the opponent then provide information that relates to the given card
The given information can be in 1 of 3 formats below
The information must be True and Sufficient (meaning it is the full information)
The information includes every card in the player's hand and in front of them (which are given by the opponent)
On your turn, if you cannot or don't want to exchange information you must Guess the Spy card by stating its number and color.
if you guess correctly, you receive 2 points. If incorrectly, the opponent receives 1 point.
Whoever has 3 points first wins the game.