Classic hex and counter wargame about German operations to capture Leningrad.
Designer: Dick Rustin
Artist: Chris Dickson, Rodger B. MacGowan, Lise Patterson, Redmond A. Simonsen, Alan Wykes
Publisher: Decision Games (I), Hobby Japan, SPI (Simulations Publications, Inc.)
"Leningrad: The Advance of Army Group North, Summer 1941", is a wargame that re-creates one of the most crucial campaigns of the Second World War - the drive by German forces to capture the Baltic seaport of Leningrad and trap the Soviet fleet.
An easy-to-learn rules format allows players to get right into the action: based on the award-winning Panzergruppe Guderian wargame system.
Game Scale:
Game Turn: 1 week
Hex: 20 miles / 32 kilometers
Units: Divisions
Game Inventory:
One 11 x 17" four color mapsheet
One dual-side printed countersheet (100 1/2" counters)
One 8-page Leningrad rulebook
One 6-sided die
Solitaire Playability: High
Complexity Level: Low
Players: 2 or more
Playing Time: 2-15