Building up and managing your trading network to be the best merchant in the Roman Empire.
Designer: Mac Gerdts
Artist: Marina Fahrenbach, Mac Gerdts, Dominik Mayer
Publisher: PD-Verlag, 999 Games, Cranio Creations, CrowD Games, Ediciones MasQueOca, Egmont Polska
Concordia is a strategy board game of expanding your trading network and building up an economic engine to generate wealth in the Roman Empire.
Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire. Develop your trade network and appease the ancient gods for their favor — all to gain the chance to emerge victorious!
In Concordia, instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, playes will send colonists from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth.
Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.
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