Battle for Gettysburg: The First Day
The game comes with one colour map (in two pieces about 22" x 17").
120 counters (mounted not cut), rule book and charts.
Formations (Divisions for the Confederates, Corps for the Union) activate on chit pull, each formation then may Fire, Move and Final Fire with Defensive Fire occurring at the completion of Movement. Artillery can fire out to 6 hexes. Infantry fire at adjacent units.
The unit counters are single sided and the step loss markers are double sided. Rule book is B&W but Play Aid is colour.
There is a set up sheet in B&W that shows the locations/areas where the units that start on map are placed.