Designer: Michael Peterson, Sunday Williams
Artist: Michael Peterson, Sunday Williams
Publisher: Cuddle Manor
In Bad Neighbors, the goal is to kill all of your neighbors by inflicting various monsters on them, including zombies, vampires, aliens, and demons. Unfortunately, the neighbors are often prepared with weapons (including shotguns, holy water, machetes, stakes, and more). The game's art is humorous, parodying pop-horror icons from TV and movies (e.g. Buffy, Star Trek, Dawn of the Dead, etc).
Game-play: On your turn, you can attack any other player with a monster card. If the defending player has a matching weapon, they equip that weapon by placing it under a living family member card and remain safe. For instance, if you attacked with "hell mutt" (a demon) and they equip "holy water" (an anti-demon weapon), they're safe. Otherwise, the defender must choose one of their family members to perish. Flip that card over, revealing a gravestone.
If you can't or don't attack, you may play an action card or discard to refresh your hand. At the end of your turn, you refill your hand to 4 cards.
There are two ways to win: 1) kill all your neighbors; 2) equip your family with all 4 kinds (suits) of weapon.