1817-style game, but with no short sales.
Artist: Scott Petersen
Publisher: All-Aboard Games
18DE: Germany – This is a more conventional operational game that uses the great merger/conversion system from 1817, but strips out the short selling. It plays fast and it feels like a full game experience in only 3-4 hours.
Medium (3-4h) 1817-style game, but with no short sales.
Rules changes from 1817:
- No short selling
- No NY, but there are OO tiles (tile layer chooses orientation and token placement like in 1830).
- OO tiles use the route restriction from the NY tiles in 1817 (may not include both cities in a hex on the same route).
- New private company auction process
- All set out for sale, put $10 chip bonus money on each private company (player that drafts the card gets the bonus money)
- PD goes first (keeps PD), may select a private company or pass (out of current round of draft if pass), then take turns around the table drafting or passing a private company until all have passed.
- Pass PD to next player and place a $10 chip on remaining private companies.
- Repeat this process until all sold, PD goes to the next player in turn order after the player that drafted the last item
- New private companies
- River Bridge Builders, face value 60
- One time use. Owning company may place a tile of the next available color out of phase in a OO hex following the normal track building rules.
- Western Europe Connections, face value 40
- Owning company may place the red “W” tile on Brussels, Amsterdam, or Paris (match orientation). If not placed during its first operation, any company may place it during their operation.
- Eastern Europe Connections, face value 40
- Owning company may place the red “E” tile on Warsaw, Prague, Vienna (match orientation). If not placed during its first operation, any company may place it during their operation.
- “E” and “W” tiles
- This tile now counts as a 10 revenue off-board area. If a route contains both the “E” and “W” off-board areas, it also includes the respective bonuses (“+”) revenue in the route’s value per the phase color. Both hexes must be counted in a single train’s run to earn the bonuses.
- E tile (may be placed in Amsterdam, Brussels, Paris--match spikes)
- 2 connections, 10 value, +40,+50,+70,+100
- W tile (may be placed in Warsaw, Prague, Vienna--match spike)
- 1 one connection, 10 value, +40,+50,+70,+100