Designer: Frank Chadwick
Artist: Rodger B. MacGowan
Publisher: Game Designers' Workshop, Kokusai-Tsushin Co., Ltd. (国際通信社)
White Death, Velikiye Luki, The Stalingrad of the North, is a simulation of The battle of Velikiye Luki in the winter of 1942-1943. The game begins with the massive Soviet offensive that led to the encirclement of the city of Velikiye Luki by the forces of the Red Army's Kalinin Front against the Wehrmacht's 3rd Panzer Army during the Winter Campaign of 1942–1943 with the objective of liberating the Russian city of Velikiye Luki as part of the northern pincer of the Rzhev-Sychevka Strategic Offensive Operation (Operation Mars).
The game was first produced by GDW stock no 814.
The game uses an impulse turn system. Frank Chadwick's impulse system was later adopted and used in such games as Korsun Pocket, Black Sea Black Death and others. It is a complex game and is designed for experienced gamers.
Six scenarios
Republished in Command Magazine Japan #96 in 2010.
Japanese edition:550 counters,1xA1 map,rule book,3xplayer aid card
Game Scale:
Game Turn: 5 days
Hex: 1 mile / 1.6 Km
Units: Company to Regiment
Game Inventory:
One 22 x 28" map
Two dual-side printed countersheets (480 1/2" counters)
One 20-page rules booklet
Two single-sided Organization Charts
Two dual-sinded Order of Appearance/Terrain Effects charts
One dual-sided Turn Record & Terrain Chart
One 6-sided dice