Recreate the epic world and outcome of the Lord of the Rings trilogy with your own hands.
Designer: Roberto Di Meglio, Marco Maggi, Francesco Nepitello
Artist: John Howe, Fabio Maiorana
Publisher: Ares Games, Angry Lion Games, Devir, GaGa Games, Galakta, Geekach Games
In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA). Initially, the Free People Nations are reluctant to take arms against Sauron. So they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly. This is represented by the Political Track, which shows if a Nation is ready to fight or not.
Players can win the game by a military victory if Sauron conquers a certain number of Free People cities and strongholds or vice versa. But the true hope of the Free Peoples lies with the quest of the Ringbearer. While the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring.
Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the Ring. The Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to fight against Sauron. So the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow. If not, the SA will overrun Middle Earth before the Ringbearer completes his quest.
Read More