An abstract strategy game inspired by the beauty of birds flying in flocks.
Designer: Dieter Stein
Artist: Néstor Romeral Andrés, Dieter Stein
Publisher: (Web published), nestorgames
Volo was inspired by the beauty of birds flying in flocks. It's an abstract game with placement, movement, connection, and territory elements.
Volo is played on a hexagonal board with 120 spaces. Each player in turn places a piece or moves one or more pieces (here called "birds") on the board and attempts to connect them all in one contiguous "flock". Birds may not be placed directly adjacent to other friendly birds and may only move ("fly") towards other birds if they enlarge an existing friendly flock. Flocks may never be split, so players are forced to add new birds to the game, and this is actually where the competition unfolds.
If an opponent's birds are isolated by the active player dividing the board in multiple regions through flock movement, the active player must remove trapped birds from the board, which may benefit the opponent.
If a player ends up with one contiguous flock (of any size), he wins.
Online Play