The sixth deluxe expansion for Arkham Horror: The Card Game.
New investigators, cards, tiles, monster type, and delve into two new mysteries!
Travel by train, airship, and ocean liner to discover madness beyond mansions.
Venture far away from the Mansion, but don't expect a friendly welcome to the jungle!
Madness continues on Miskatonic's campus, in a museum, and on the streets of Arkham.
Investigators must delve into the mysteries of the great southern ice sheets.
In the reaches of Antarctica, unspeakable horrors dwell on the edge of shadows.
Return to the streets of Arkham to foil the Silver Twilight lodge once again.
Indescribable horrors haunt those connected to the infamous King in Yellow.
The jungle's eldritch secrets will terrify you or, most likely, drive you insane.
Investigate a remote island with unnatural features before their big festival.
Investigate a remote island with unnatural features before their big festival.
Return to the adventure that started it all in this sequel to the base game scenario.
5 shuttle passengers board Nemesis - adrift and dark - what happened here?