Command armies, gather spells and artifacts as you conquer a fantasy land.
Don't expect to spend this whole game in the same time period.
New investigators, cards, tiles, monster type, and delve into two new mysteries!
Where is the lady in this country estate?
Travel by train, airship, and ocean liner to discover madness beyond mansions.
Venture far away from the Mansion, but don't expect a friendly welcome to the jungle!
Madness continues on Miskatonic's campus, in a museum, and on the streets of Arkham.
What's in the cellar of this abandoned home?
Eleven new modules to bring more depth to becoming a Merchant and/or Marauder.
Meet new allies and foes, as you embark on a grand new adventure outdoors.
Our mice heroes head back into the castle once more to defeat a hooded figure.
5 shuttle passengers board Nemesis - adrift and dark - what happened here?
The crew of Nemesis must face Void Seeders who try to spread insanity on the board.
Assemble your crew and take on the high seas in this legacy co-op trick-taking game.