Videos from Spiel 2014 XXVII: World of Yo-Ho, Time Masters, Carnac, Terra, Kamisado Max & Pints of Blood

Videos from Spiel 2014 XXVII: World of Yo-Ho, Time Masters, Carnac, Terra, Kamisado Max & Pints of Blood
Board Game: World of Yo-Ho
• Didn't I finish posting all of these? No?! Okay, fine — here's another half-dozen game demonstration videos that BGG recorded at Spiel 2014, this time focusing on videos recorded outside of the BGG booth. Yes, even with us recording videos non-stop for five days, with a new game being presented every 10-15 minutes, we still didn't cover them all. Far from it, in fact, as we recorded another thirty or so videos at publishers' stands and had we another pair of individuals to take camera and mic we probably could have recorded dozens more. Of course I'd then be posting them into March 2015 and that would hardly be good.

In any case, at some point Beth and John wandered to the IELLO booth and shot an overview of World of Yo-Ho, being co-published by Volumique in 2015.




Board Game: Time Masters
• Belgian publisher MushrooM Games released Pierre-Emmanuel Legrain's Time Masters in French in May 2014, and for Spiel 2014 it decided to publish a 400-copy English edition in order to test the game's reception with that market. Here's an overview of the game:





Board Game: Carnac
• German publisher HUCH! & friends seems to publish one sharp-looking abstract strategy game every six months, and for Spiel 2014 that slot on its publishing schedule fell to Emiliano Venturini's Carnac (with one sequel also being released, as explained below).





Board Game: Pints of Blood
• As a traditional German publisher with a decade's experience in the business, HUCH! & friends has not published a zombie game to date, as far as I know, but that situation changed at Spiel 2014 with the release of Pints of Blood from the pseudonymous design duo Kinjiro, with more than one person describing this design as a board game version of the film Shaun of the Dead.





Board Game: Kamisado Max
• I reviewed Peter Burley's abstract strategy game Kamisado in October 2008 on Boardgame News, the site I ran before coming to BGG, and here's part of what I said in that review:

Quote:
Here's a 25-word description of the game: Each turn you move your piece that matches the color onto which the opponent moved, trying to move any piece into the opponent's back row.

You can almost feel yourself getting better at the game the more that you play. Once you've played the game a few times, you can start to spot dangerous situations and potential traps, whether or not the opponent is aware of them. Multiple times I recognized at the end of a move that I had given my opponent the opportunity to win a few turns later; sometimes he picked up on those opportunities and other times the game continued without him realizing that he had missed out. I didn't draw his attention to those situations, but I did learn to avoid putting myself into them in future games. At last I think I did – only more games would prove the point.
HUCH! & friends, which picked up the title in 2009, has now released a larger version of the game — Kamisado Max — but unfortunately I was worrying about being infectious when it came time to speak with Katrin about the game, so I handed over the mic to Beth and scampered away, forgetting to pick up a copy of the new version in the process!

Ah, well, I'll be back in Germany in January 2015...





Board Game: Terra
• For this post's final video, we'll talk about Friedemann Friese's Terra from HUCH!, with this design being a sequel of sorts to his Fauna, which debuted in 2008. Right now Terra is available only in German, but Fauna bloomed in other languages in subsequent years, so perhaps Terra will follow the same route.

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