Videos from Spiel 2014 XIII: Greenland, First to Fight, Ark of Animals, Prohis & Haru Ichiban

Videos from Spiel 2014 XIII: Greenland, First to Fight, Ark of Animals, Prohis & Haru Ichiban
Board Game: Greenland
• I recorded an overview of Sierra Madre Games' Greenland at Gen Con 2014 thanks to Geof Gambill having an advance production copy on hand, but there's nothing like hearing about a game from the designers themselves, so here is Phil Eklund and Philipp Klarmann in the BGG booth at Spiel 2014, with Eklund being appropriately dressed for the occasion. Hope that you enjoy this, Robert Forrest!





Board Game: First to Fight
• My worst weakness on BGG News, at least in my eyes, is my near complete lack of knowledge about wargames. I know little about the field, both past and present, and don't see that lack of knowledge changing anytime soon since I can barely keep up with all the games coming out in other genres that I can talk about somewhat knowledgeably. Thus, for titles like First to Fight from designers Adam Kwapiński and Michał Sieńko and publisher Fabryka Gier Historycznych, I'm typically left to preform like a prize presenter on a game show, pulling back the curtain and letting someone else do all the talking:





Board Game: Ark of Animals
• At Spiel 2014, FGH also presented Adam Kwapiński's Ark of Animals, which falls outside of its normal history-based games to present a design that can also be played by youngsters:





Board Game: Prohis
• Prohibition in the U.S. is a great theme for game designers as it embodies a clear setting with definite sides on which players can play, which might be why prohibition pops up in games again and again, as in Marc Brunnenkant's Prohis from Blackrock Editions.





Board Game: Haru Ichiban
• My one big regret from Spiel 2014 — well, one of my regrets — is not getting a copy of Bruno Cathala's Haru Ichiban from Blackrock Editions. I had preordered a copy, but then forgot about sending payment as the request note disappeared in all the other stuff arriving in the inbox, then I got to the show and didn't even think about checking out the Blackrock booth — despite it being only a few dozen meters from the BGG booth! — until the game was completely sold out. Ah, well, I'll have to be satisfied with his Niya for now, but if someone has a copy to spare, I'm only a Geekmail away...

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