• At a convention in April 2014 I recorded a game demonstration video with designer Gil Hova that showed off an advance production copy of his Battle Merchants, which publisher Minion Games had rushed to him in time for the show — but I didn't broadcast the video at the time, figuring that I'd wait until the game was closer to release. So I waited and waited, then suddenly I was swamped with Gen Con and Spiel announcements, then Gen Con happened, and suddenly we have a game demonstration video with designer Gil Hova showing off a finished version of the game without the earlier one ever being aired. Poor planning on my part — sorry, Gil!
• Let's follow a game about crafting weapons for battle with one about crafting weapons for show. Well, I think the weapons are for show as in King's Forge from Nick Sibicky you're trying to impress the king with your weapon-making skills, but what happens with the weapons afterward remains unclear. Perhaps they're just for show in the living room above the couch...
• Three battle-and-weapon-making games need to be followed by Epic Death!, right? This design from Beth Hughes and Sam Lamont and publisher Game Salute has players fighting to achieve the most glorious and legendary death possible.
• To end the fighting and bloodshed for today, we close with A Duel Betwixt Us from Rob Fitzpatrick and Game Salute. Wait a minute, what's this line from the game description: "In A Duel Betwixt Us, weapons are not bought. They are FORGED." More forging of weapons?! Outrageous, sir! Good day!