-----• Caveman Curling
-----• Pizza Theory
-----• Zong Shi
In addition to the recently launched Fleet Kickstarter project, which is expected to be released in September, Eagle/Gryphon has a few other titles in the offing for 2012, starting with new versions of Sid Sackson's Sleuth, Venture and Monad. FRED acquired the rights to these titles in February 2011 when it purchased comatose U.S. publisher Face2Face Games (as covered on BGG News at the time), and these titles and others will be part of a Sid Sackson-branded series of games packaged in a bookshelf format. All three titles were part of the 3M "Gamette" series that screams late-1960s, and while Sleuth and Venture have been reprinted since that time, this will mark the first publication of Monad in more than forty years. Groovy!
Also in the offing and due for a Kickstarter run is Solitaire for Two from designer Joli Quentin Kansil, whose Montage was reissued in 2011 from Gryphon. Solitaire for Two takes the basic 52-card deck, adds a third color of "cards" for a total of six suits, uses plastic tiles instead of cards, and adds game play to the familiar "Klondike Solitaire" that allows for up to four to play with players competing to rid themselves of tiles.
Gryphon is releasing a new design from Alf Seegert called Fantastiqa and describes the game as follows: "It's a perfect combination of board game and deck builder set in a fantastic fantasy world!" On his personal website, Seegert writes, "If the recent movie Hugo is a love letter to cinema, Fantastiqa is a love song to everything I adore about fantastic landscapes and Euro-style game mechanics. I'm more proud of it than anything else I've designed so far. Please look out for a Kickstarter promotion this summer!"
Finally, from the Eagle Games side of the company, comes Defenders of the Realm: Battlefields, a spin-off of sorts from Defenders of the Realm from the same designer, Richard Launius. Here's an overview of the game:
Fourteen battlefield cards are included in the game, and three are laid out at random over which the sides will compete. Players take turns playing cards onto one of the battlefields in play in order to build up enough strength to claim that battlefield card. (Players hold seven cards with two players, five cards with four, and eight vs. four/four with three.)
Each battlefield card bears a special power that the winner of that card receives as a reward, such as "Remove all cards from one battlefield", "Choose the next battlefield to activate", and "Force the loser to give up one won battle".
The first team to claim any five battlefields or three battlefields of the same color wins. (For a shorter game, set the goal at any three battlefields or two of the same color.)