Superficially, the 2015 release Adventure Land from HABA resembles the Mask Trilogy, with players spreading out from one section of the board into a land mostly devoid of features. Once you get into the details of play, though, you find a design that's doing something different, a design that allows players to jump across the land as quickly or as slowly as they desire, but with no backtracking.
At heart Adventure Land challenges players to clear the land of enemies, but to do so, they need to pick up supplies across the land, racing others for these items while also competing for positioning in order to bring battle to those foes first.