Wormlord is a game that is played simultaneously, without a turn, and consists of conquering spaces by placing knots. It is possible to repel his opponents by undoing their ropes and returning them to them. The victory condition varies from one tray setup to another, but usually it's about conquering a number of objective spaces.
• The other Bittner/Cedotal/Sit Down! production for SPIEL '19 is Palm Reader, a party game for 4-12 players. A summary:
Once everybody has been the active player once, the player scoring the most VPs wins.
Here's a rundown of the solitaire game Lux Aeterna, which bears a playing time of 6-12 minutes:
Your challenge in Lux Aeterna is to draw and play all of the cards in the main deck, one turn after another, without the spaceship collapsing completely or falling into the black hole. Cards have multiple functions; you will assign drawn cards to one each of these functions each turn:
—As damage to a system (with six systems available to you);
—As an action to help stay alive/fix the ship; or,
—As movement toward the black hole.
If a ship's system collapses, the game will get harder for you; if you should repair a system, then you just might avoid the ultimate doom.
Events (called "glitches") can be seeded into the main deck to make things even more difficult, as will reducing the real time that you have to play: 12 minutes -> 10 minutes -> 8 minutes, etc.