The map covers the whole Viking world: the Northern seas, the Atlantic Ocean and the Mediterranean, as well as the waterways of Eastern Europe. It is across this map that each Viking will move his longboat.
Vikings begin their journey taking the necessary time to load crew and goods onto their boat, launching from one of three home ports into the seas and out to take actions either settling, raiding, or trading throughout the foreign ports of the Viking world; picking up points from each. The winner of the game is the Viking who has acquired the most points at the end of the three Sagas.
An innovative "wind" mechanism paired with a seven day-by-day action point selection mechanism and the Viking theme makes this a most unique and interesting pick-up-and-deliver game.
The players are oil barons who develop oil fields; bid for oil rights; and build rigs, oil tankers, trains, and refineries. Your goal is to deliver more oil barrels to the continents than the other players while also collecting more shares and money then them.
The game lasts seven rounds with four players, and the game set-up is the same for each player, with three rigs, two trains, one tanker and one refinery being placed on the board. The game board features a world map divided into eight areas where you can find oil. Players choose an open area card and get money to build rigs, tankers, trains and refineries, after which they can buy oil actions. The players work together in an oilfield to find oil at a lower cost. The players transport oil together to the refineries, using trains and tankers from other players to deliver oil to the refineries – and all with one purpose: deliver more oil then the other players by the end of the game.