New Games at Cannes 2016: Forging Dice, Raiding Tombs, Fighting Meeples, and Saving the President

New Games at Cannes 2016: Forging Dice, Raiding Tombs, Fighting Meeples, and Saving the President
Board Game Publisher: Libellud
Board Game: Mysterium
Let's continue my coverage from afar of the Festival International des Jeux, the annual game convention in Cannes, France that ran Feb. 26-28, 2016.

Libellud had probably the best game fair that a company could have, releasing Loony Quest: The Lost City (a highly-anticipated expansion for a well-regarded game), showing off Mysterium: Hidden Signs (ditto, and due to release in June 2016), and winning As d'Or (France's game of the year award) for its version of Mysterium. (Pandemic Legacy won the As d'Or in the expert game category, while Master Fox won in the children's category.)

For our purposes, though, we're looking at another prototype that Libellud was demonstrating in Cannes: Dice Forge from Libellud's own Régis Bonnessée. Here's a short description:

Quote:
In Dice Forge, players try to acquire resources, seize mythical objects, fight legendary monsters, and gain victory points, and they do so by crafting the dice that they roll throughout the game in order to give them better results and lead them down the path to victory.

Each player starts with two dice in Dice Forge, and as the game progresses, players can upgrade the faces of the dice to give them more coins, more points, and other benefits.
I played a prototype of Dice Forge at Spiel 2015 and saw the game again at Spielwarenmesse 2016, and since both of those versions differ from the "work in progress" image shared by Libellud (shown below), I'll keep quiet about the details of gameplay since things are likely still being developed. The gist, though, is that you're dice-building — along the lines of what happens in Stephen Glenn's Rattlebones — but the game features the typically lush fantasy setting found in other Libellud releases. I highly enjoyed playing and look forward to seeing what the final design might be like.


Board Game: Dice Forge


Board Game: Tara Wolf in Valley of the Kings
Board Game: Valley of the Kings: The Awakening of Nyarlathotep
The Red Joker, a publisher previously known only for Guardians' Chronicles, was showing off the game and expansion La Vallée des Rois and La Vallée des Rois: L'Éveil de Nyarlathotep from designers Pascal Bernard and Pierre-Olivier Barome, which were crowdfunded on Ulule in December 2015. Here's an overview of these titles, which are intended for two players:

Quote:
A magical medallion from the last Egyptian excavation has attracted the attention of two famous adventurers — Tara Wolf and Montana Smith — who then decide to explore the Valley of the Kings in search of hidden treasures.

While playing La Vallée des Rois, they will be surrounded by good companions who might help them avoid deadly traps and withstand the wrath of the gods of Egypt, but in this quest, only one adventurer can reap fame and wealth...
Quote:
La Vallée des Rois: L'Éveil de Nyarlathotep is a 32-card expansion that transforms La Vallée des Rois into something of a different game as now one of the adventurers leads a cult and plans to use the treasures found in the tombs to carry out their evil plans, while the opponent tries to stop him with the help of a handful of scholars and courageous investigators.

Each player has a deck of ten specific cards that includes allies, traps and equipment, from which they draw one card per turn. The three papyrus received by the cultist player early in the game does not come from the usual papyrus, but six "Cthulhu Mythos" papyrus that cite terrible deities and avatars such as Nyarlathotep Yig or that cast spells causing death and madness.

Two tombs are replaced with alternate versions, and terrifying creatures borne from a mythology of ancient evil gods await players.
From gallery of W Eric Martin
Board Game: Meeple War
Helvetia Games showed two prototypes of games that it plans to release in 2016: Carnaval from Jeremie Fraile and Guillaume Ettori, in which the wizard players use ghosts and minions to haunt various worlds and gain terror or victory points, and Serena, a small family game from Gilles Roudeilla.

Blue Cocker Games unveiled Max Valembois' Meeple War in which meeples serve as actual-sized battle vehicles in the four kingdoms of Lilliput.

Devil Pig Games demoed Yann and Clem's Kharnage, a 2-4 player fantasy-based "king of the hill" battle for domination (points) due out in 2016.

Geek Attitude Games showed off its intended Spiel 2016 release: Save the President, Save the World from designers Cyril Besnard and Alain Fondrille.

Quote:
July 4th in the United States of America — on this day of celebration of national independence, the impossible has happened. An inter-dimensional rift has opened outside the White House, triggering a 9.02 earthquake and devastating the area. Menacing creatures have poured through the rift, animated by evil intentions to rule the free world. The White House staff has been taken out by the quake, power is working only intermittently, the Secret Service is helpless to stop these creatures of chaos from walking into the Oval Office.

Our greatest symbol of freedom is about to fall — and with it the free world — until across the rubble fall the silhouettes of a few individuals, White House tourists who are ready to stand as the last bulwark against the destruction of our society, standing behind the single slogan: "Save the President!"

Save the President, Save the World is a cooperative game in which players try to do just that.
From gallery of W Eric Martin

From gallery of W Eric Martin
Prototype pieces

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