New Game Round-up: Update from Rio Grande Games, Zombies Raise a Leviathan & New Titles from Japan

New Game Round-up: Update from Rio Grande Games, Zombies Raise a Leviathan & New Titles from Japan
Board Game: Ace Detective
Passport Game Studios, the publishing imprint of U.S.-based GTS Distribution, has announced a deal with publisher 8th Summit in which it will have exclusive distribution rights to Richard Launius' Ace Detective within North America and non-exclusive rights elsewhere in the world. Jason Maxwell from 8th Summit has said that Kickstarter backers should expect their games in April 2013, while the general retail release from Passport will be June 2013. Here's a summary of the setting and gameplay. Be sure to read it aloud while holding a mouthful of gravel to get the right effect.

Quote:
The year is 1941. Within eight months, the United States will join in the war raging in Europe and brewing in the Pacific. However for the moment, the lives of most Americans continue in relative peace...unless you live in the City by the Bay.

In San Francisco crimes, mysteries, and good old-fashioned murder present unique challenges to detectives and residents alike – especially if you happen to be a detective investigating a dirty backroom deal inside a neon lit nightclub, or a future criminal plotting against a spouse under a flickering streetlamp. It is up to you, the players, to create the story.

Ace Detective – which features color and black/white artwork from the grand masters of detective pulp Black Mask Magazine – is a noir storytelling card game that rewards imagination and the turn of a good tale. Play your cards right, tell your story, and be rewarded with the plot points needed to place clues on the suspects of the crime. But be careful as everyone in this gritty city is competing to tell his or her own story...

...to become the true ace detective.
Board Game: Arctic Scavengers
• Robert Gabhart's Arctic Scavengers hit game stores in France the third week of March 2013, according to news site Tric Trac, and U.S. publisher Rio Grande Games noted on Facebook on March 24 that the English version of this game should be out in North America in April 2013. Chris Handy's Cinque Terre and Stephen Glenn's Piñata will also be available that month, with Credit Mobilier, Mogul, Dominion: The Guilds, and Race for the Galaxy: Alien Artifacts following by the end of June 2013, according to RGG.

Side note: In a comment on one of the Facebook posts above, Jay Tummelson from RGG noted that "We do not own the rights to El Grande....." Thus, don't expect to see a reprint or new version of that game from RGG anytime in the future.

Board Game: Carnival Zombie
• Italian publisher Albe Pavo has released details of an October 2013 release from designer Matteo Santus: Carnival Zombie, which places familiar zombified antagonists in a new and unusual setting:

Quote:
The ancient manuscripts talk about a Leviathan, a huge creature lying on the silt bed of the lagoon on whose back the city has its foundations. All manuscripts agree on its eternal sleep and they all tell that the beast will wake up one day, shaking the city from its muddy roots, smashing the vitrified stilts on which the city stands, and crashing it into the seething sea where the monster will rise. The ancients say, however, that there will be signs; it is written that the Venetians will feel the tremors, that they would therefore save themselves from the monster, who will recover his freedom by plunging into the waves a deserted city.

But there were no signs. What ancients did not know is that the Leviathan is not alive. For centuries, the city lived and prospered on the back of a corpse. That corpse, though, is now awakening – and with it the dead arise from the lagoon...

In the cooperative game Carnival Zombie, players lead a group of characters who are fleeing on terra firma from the terror that has emerged from the lagoon. This group of characters must make its way through hordes of rotting "Infected" to leave the city, and players need to rush as the Leviathan upon which the foundations of Venice were built is awakening. Thus, it's only a matter of time before the city sinks in the dark waters of the lagoon.

Each game is divided into several nights and days. During the nights, players hide in trenches behind the barricades to resist the attacks of the Infected. During the day, players move through the city, which is shaken by tremors. The Infected are drawn by the groans of the Leviathan in the abyss to help their master free itself from the rotting stilts that nail it to the silt bed.

Players have several ways to get out of town, but little time to do it – and their path is hindered by the bosses, the most implacable servants of the Leviathan. If the players do make it out, they can assess their skills – and set a goal for next time – by counting the points scored during the game.
• As a teaser for what gamers might see in the Japon Brand booth come October 2013 at Spiel, here's brief info on a few offerings from Japanese designers. The first game is Say Bye to the Villains from designer Seiji Kanai (Love Letter), a cooperative game in which players must defeat a villain through card play. The image below comes from a write-up of the game on the blog Casino Royale. A Japanese-only test version of the 160-card game was released at the end of 2012, and (as best I can tell) a Japanese/English version is in preparation for release at the Game Market in Tokyo on April 28, 2013.

Board Game: Say Bye to the Villains

Meanwhile OKAZU Brand, the original publisher of Trains, is preparing three titles for that Game Market. One is a 24-card trick-taking game called Patronize (パトロナイズ) set in Tuscany during the Renaissance. The second is another 24-card game called Sail to India (セイルトゥインディア), although this is described as a full-fledged hour-long "Age of Exploration" game in which players need to juggle resources while setting up sales channels in India. (All in 24 cards? This I gotta see.) Third is the next title in Hisashi Hayashi's "String" series of games: String Savanna (ひもサバンナ). Players are zoologists who want to surround animals across a variety of terrain. The designer plans to include simplified rules for players as young as six.

I've prodded the designers/publishers of these titles and ideally game listings with more details will be available in the near future...

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