To do this, in a grid marked by cards players use their cards in three different ways: as passengers on the trams, as suggested stops on new routes to be built, and as money to pay for these routes. When laying out cards for suggested stops, players need to both match colors and build them in ascending order — but they also need to bring passengers to this tram line in order to score victory points for it.
The cards resemble postcards that feature street cars in Munich and historical parts of the city.
In the tile-laying game Isle of Skye: From Chieftain to King, 2-5 players are chieftains of famous clans and want to build their little kingdoms to score as many points as possible — but in each game only four of the sixteen scoring cards will be scored.
Thanks to the scoring cards, each game is different and leads to different tactics and strategies, but having enough money is useful no matter what else is going on. Managing that money can be tricky, though. Each turn, each player places two area tiles in front of them and sets the selling price for the tiles. Setting a high price is great, but only so long as someone actually pays the price because if no one opts to buy, then the seller must buy the tiles at the price they previously requested.
In the end, the player with the best kingdom — and not the richest player — becomes the sovereign of the island.