• Discard two commodity cards in hand to take one of the face-up commodity cards.
• Discard hand cards for a product card from the display, adding that card to your hand (if it's a hut, canoe, or stoneware) or placing it in front of you.
• Discard a set of commodity cards to acquire a tool card, which you place in front of you; tools increase your hand limit, use fish as jokers, draw two cards at the start of your turn, and draw from the face-up commodity cards instead of the deck.
• Discard one or more commodity or product cards to an appropriate store placed in front of you.
If the commodity deck runs out, shuffle the discards to create a new deck. When you can no longer fill the product display to have ten cards available, each player takes one final turn, then the game ends. Players then tally the points on their product cards, tool cards, and commodities and products laid at stores, and whoever has the highest score wins.
Now Project Raygun, a division of USAopoly that released The Thing: Infection at Outpost 31 in 2017, is working with Sideshow on a competitive board game based on this property for release in late 2018. Here's a rundown of Patrick Marino's Court of the Dead: Mourners Call, which is for 2-4 players and which heads to Kickstarter in April 2018:
After the final attack, the game ends and the player with the most victory points wins. Victory points can be scored from development cards, survivors, specialists, defeated threats, and special bonus tokens.