New Game Round-up: Teasers for Spiel 2012 Releases, Imminent Releases from Flying Frog & Luca Iennaco's Fairy Land

New Game Round-up: Teasers for Spiel 2012 Releases, Imminent Releases from Flying Frog & Luca Iennaco's Fairy Land
Board Game: Völuspá
• Dutch publisher White Goblin Games has revealed the first of its eight Spiel 2012 releases, the confusingly-named Völuspá from Scott Caputo with artwork by Pierô to throw another diacritic into the mix. Is this a Kachina remake, which Caputo hinted at in November 2011? More details later...

From gallery of W Eric Martin
• After The Blue Lion from Jactalea and Lupin the Third from Ghenos Games, the wave of Lupin-inspired games continues with Arsene Lupin from French publisher Bombyx and designers Charles Chevallier, Catherine Dumas, and Pascal Pelemans, the design team previously responsible for Intrigo, published by Hazgaard Éditions (and the guys behind Bombyx used to be part of Hazgaard, so the circle is complete). As for what the game is about, I know next to nothing at this time. Arsene Lupin has secret identities, investments, and bluffing, but beyond that? Pffft, more details later...

• Well, perhaps there's a new game due out in time for Spiel 2012 in October that we can talk about or at least describe in some detail. Indeed, there is! Fairy Land from designer Luca Iennaco and publisher Lo Scarabeo, a Tarot card publisher that broke into the board game industry in 2011 with Arcanum. Here's a run-down of that new release, which ElfinWerks will co-publish and release in North America:

Quote:
The forest is full of activity. The King of the Fairies will soon return from a long journey, and everyone wants to receive him properly!

As the leader of one of the noble families of Fairykind, you compete with the others to impress the King with a splendid reception: Collect gorgeous and fragrant flowers and gather loyal animal friends while avoiding the tricky goblins and clumsy ogres! You will have to use the Fairies of your family to explore the forest and collect the most splendid ingredients for the perfect reception and gain the aid of the wise Druids and the Fairy Queen herself!

Fairy Land is a game that combines auctions, set collecting. and the timely use of "magical item" cards. At every player's turn, the woods will be filled by new animals, flowers or goblins/ogres – this will require some difficult decisions with players decicing which items go in which lots – then the player must use his single action to either start a bid on one of the woods (card groups), get one card from the druids, pay for a special item, or use one of the special item cards he owns. At the end of the game, sets of animals and flowers will be compared to score points, but players may also lose points for having too many goblins in their playing area.

Who can impress the King the most? Will it be you?
Board Game: Last Night on Earth: Timber Peak
Board Game: A Touch of Evil: The Coast
Flying Frog Productions has opened preorders for both Last Night on Earth: Timber Peak and A Touch of Evil: The Coast, with "preview copies" of both expansions being available at Gen Con 2012.

• French publisher Grosso Modo Éditions will release a new version of Jean-René Vernes' Rome & Carthage at Spiel 2012 in October in English, French and German. Here's an overview of gameplay, which seems surprisingly clean and modern for a game that debuted in 1955:

Quote:
Rome & Carthage is a wargame set around the Mediterranean Sea. Each player controls one of four empires based in the cities Rome, Carthage, Constantinople, and Alexandria, and your goal is to occupy the other capitals and destroy your opponents' pieces on both land and sea.

Each player controls different armies consisting of footmen, cavalry, elephants and galleys, each of which has different movement rules. In combat, each player plays two cards from his hand, with cards coming from a standard 52-card deck. Different units have different powers; the elephant, for example, doubles a player's highest card while the cavalry doubles his lowest one. Certain combinations of cards allow for special actions, such as seeing what your opponent plays before laying down your own cards.
Board Game: Rome & Carthage

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