Second, Stronghold will release an English-language version of Martin Wallace's Zeitalter der Vernunft, which is a revamping of his 2004 title Struggle of Empires that Spielworxx first released in 2011. This title, named Age of Reason, makes players take on the role of regents for Great Britain, the Netherlands, France, Spain, Prussia, Austria and Russia who want to increase their home country's power in Europe while simultaneously establishing colonial empires in Africa, India and the Western Hemisphere. Stronghold notes that Age of Reason is the first title in its new "Great Designer Series", with additional titles to be announced later.
Stronghold Games has set June 2015 as a tentative release date for both titles and notes that copies might be available for demo or purchase at Origins Game Fair in early June. Finally, a teaser about future releases from the Stronghold press release: "Stronghold Games and Spielworxx expect to collaborate on future projects, thus creating a strategic partnership to co-publish additional games in the future. Further products and timelines will be announced as the information becomes available."
• This probably won't come as a surprise seeing as how Istanbul won Kennerspiel des Jahres in 2014, but a BGG user reports that designer Rüdiger Dorn states that he's planned two expansions for the game, with the first one due out Q2 2015. No confirmation from Pegasus Spiele yet, but I'll be in Nürnberg soon enough for the 2015 Spielwarenmesse and news on this and many other titles.
• At Gen Con 2014, Upper Deck Entertainment announced the return of the VS System and sold a collection of sample decks containing previously released cards in order to show off what a non-collectible version of the game might be like. A newsletter from Gen Con confirms what was stated as a possibility during that earlier convention, namely that Upper Deck plans to launch its new version of VS System at Gen Con 2015 in August. In addition, according to the newsletter, "[t]he company also will release another new and exciting game at Gen Con 2015" with details about this release to follow in a subsequent newsletter.
• I've had a particular image (reprinted below) open in a browser tab for a few weeks and have been waiting to find out more about this title that popped up at Tokyo Game Market in November 2014. Well, a game listing now exists in the BGG database, and I can share with you the details of Flatten out Monsters from designer/artist Chen Zhifan and Taiwanese publisher Homosapiens Labs:
Flatten out Monsters is a new type of memory game in which you need to memorize only six cards! Can you effectively lead the heroes and flatten out the monsters?
To set up, monster cards are placed in a 3x7 grid and double-sided hero cards are placed in a 3x2 grid in front of the monsters. Heroes in the same line — that is, a line of two hero cards — will fight the seven monsters lined in front of them. On a player's turn, he must swap two hero cards, then flip them to the reverse sides. These two cards activate the cards in the same line with them and become the attacking groups, then you resolve the attack on the monsters one by one in each activated line. If the two hero cards show the icons needed to defeat the first monster in line, they win the fight and score the monster card. Then they fight against the second monster, and so on until they fail. Play continues in clockwise order until at least two lines of monsters are all defeated, and whoever has the most monster cards wins!