In String Safari, the players are zoologists, trying to get as much information as possible about the animals scattered across the savanna to complete research goals. Before you can study the animals, though, you need to have them under control, so you'll need to enclose them in your study range — that is, your string — which earns you a point at the same time. The animals all have different attributes, and the topography also influences your ability to study the animals. In the end, whoever completes the most research on the correct animals wins.
In Too Many Cinderellas, players represent powerful people in the far-off country who are trying to influence the Prince's decision about who is the real Cinderella, pointing him towards their "Cinderella". If anyone tries to spread misinformation about your "Cinderella", you can just say "NO!" at the audience with the Prince. Many Cinderellas have gathered; who will be recognized as the real "Cinderella" by the Prince?
In game terms, the deck of cards is shuffled and each player receives four cards. The person with the smallest feet starts first. A player wins a round when she has the "true" Cinderella. To find the "true" Cinderella, each player lays down a card. The card dictates which card will be or won't be the real Cinderella. When a card is laid down, everyone secretly votes whether or not they want the new rule for that round. This repeats until each player has played two cards. Then everyone reveals their hand, and whoever has the card that matches all the rules laid out in the round is the winner for having the "true" Cinderella. In cases of ties, the winner is the player with the highest card.
For more details on the game and expansion components as well as ordering details, you can see details on this BGG thread. Adds Viard, "After this new salve of CliniC, I won't have time to produce any more since I want to release my other game called Small City at the end of the next year [2015], so CliniC won't be available anymore."
• On October 31, 2014, Z-Man Games issued a press release (PDF) to note that its production partner Panda Games had had a delay with the production of the custom dice for Pandemic: The Cure, but rather than wait for them before finishing the game production, Z-Man had the other materials shipped to North America and has now finished assembling the games with its distribution partner Alliance Game Distributors, which should mean that they should reach stores in roughly mid-November 2014.
• In case you thought that Alderac Entertainment Group might have run out of ideas for new ways to redo Seiji Kanai's Love Letter, think again because before the end of 2014 AEG plans to release Letters to Santa, which is a straight retheme of Love Letter with Christmas characters.
In addition to that title, in mid-2014 I overlooked a partnership announcement between AEG and Cryptozoic Entertainment for multiple new versions of Love Letter, each featuring "new effects designed in conjunction with Seiji Kanai, unique to each exciting edition". These three editions — "the 'first of many' games to be released as part of this partnership", according to the press release — are Adventure Time Love Letter, Love Letter: The Hobbit – The Battle of the Five Armies, and DC Comics Love Letter.
I'm not sure whether the final title of this last title will be DC Comics Love Letter, Love Letter: Batman or Love Letter: Capture the Inmates of Arkham Asylum, but I've gone with that last title for now since that's what is listed on the box. AEG hasn't detailed exactly what differs about this title from ye olde Love Letter, but on Facebook a publisher rep has noted that the title is "a true variant on Love Letter", one that "has less 'love' and more 'punch people in the face'".