New Game Round-up: Purple Brain Creations Prepares Hares, Tortoises, Wolves, Ants and a Giant WAT-AAH! to the Face

New Game Round-up: Purple Brain Creations Prepares Hares, Tortoises, Wolves, Ants and a Giant WAT-AAH! to the Face
Board Game: Shinobi WAT-AAH!
• French publisher Purple Brain Creations has passed along word of its publication plans for 2014, starting with Shinobi WAT-AAH! in March 2014. Purple Brain's Benoît Forget describes Shinobi WAT-AAH!, the first title from Théo Rivère, as being in the same family of games as King of Tokyo and Smash Up. Here's an overview:

Quote:
The Empire of the Moon faces many threats. The Rift has reopened, providing passage for the creatures that have lurked in Shadow for millennia. But the danger also comes from within as the Emperor, son of the Moon, is getting old, and his formerly loyal lords are now trying to seize power. In order to do this, they make their appeal to the warriors known as ninjas, adepts of the way of Shinobi. The clans are finally prepared for war!

As a lord with a thirst for power, in Shinobi WAT-AAH! you plan to place your honorable posterior on the imperial throne. In order to do this, you will appeal to the large clans of ninjas, who will enable you to impose your military strength upon your enemies. To put it simply, your goal is to put a big WAT-AAH! in your enemies' faces!

Shinobi WAT-AAH! includes two game modes:

• Grasshopper Mode lets you get started right away in the art of Shinobi with short games.
• Grand Master Mode trains you over the course of three rounds, leading up to a most surprising final confrontation!
Naïade is handling the artwork, so you know it will look sweet. Oh, wait — I can just show you a few of the illustrations now so that you can see for yourself:

Board Game: Shinobi WAT-AAH!

Board Game: Shinobi WAT-AAH!

Board Game: Tales & Games: The Hare & the Tortoise
• In addition, Purple Brain Creations plans to add three new titles to its "Tales & Games" series that launched in 2013 with The Three Little Pigs and Baba Yaga. The first new addition to that series is The Hare and the Tortoise from Koryŏ designer Gary Kim with artwork by Mathieu Leyssenne. Originally published in Korea by Piece Craft in 2011 under the title Royal Turtle, The Hare and the Tortoise is a card-driven betting game about animal racing loosely based on one of Aesop's Fables. In more detail:

Quote:
At the start of a race, each player secretly bets on two of four animals: turtle, rabbit, sheep, and duck. One animal is chosen at random for each player, then after receiving a hand of six cards, each player places one of his cards face-down (possibly the same animal) as an additional bet. Players then take turns laying down 1-4 cards, with all cards needing to show the same animal, then refilling the hand to five cards. As soon as seven total cards have been played or four cards of any one animal, the animals move (maybe).

Each animal has a distinct characteristic that players can use to their advantage. The turtle always moves one space, but it moves two if four of its cards were played. The rabbit always moves two spaces — unless four cards are played and it's at the head of the pack, in which case it sleeps and doesn't move. The duck moves as many spaces as the number of cards played. The sheep moves one more space than the number of cards played — but if it reaches grass, it stops moving for the round. (The track consists of eleven road cards, two covered with grass.)

After the animals move, players start a new round of card-playing. A round ends when three of the four animals reach the goal, after which each player scores points based on the ranking of the animals and how he bet. After three rounds, the player with the most points wins.
Board Game: Eat Me If You Can!
• The second title for "Tales & Games", due out in August 2014 in time for Gen Con, is a new version of Jun'ichi Sato's Eat Me, If You Can, which Japon Brand had for sale at Spiel 2013. Here's a rundown of that game:

Quote:
Little Red Riding Hood and the family of pigs are living peacefully in the village – but one day, a hungry wolf appears who would dearly love to eat someone. Red and the pigs are in danger of being eaten! Rather than surrender to the plate, though, they decide to trap the wolf and shoo him from the village. Can they drive the wolf away – or will they all be eaten?

In Eat Me, If You Can, the wolf player tries to eat one of the other players to score points while the players, being prey, score by trapping the wolf. In each round, one player is the wolf and the other players are given Little Red Riding Hood (worth 3 points), Mother Pig (2 points), or a little piggy (1 point). Each non-wolf player then secretly chooses one of two cards in hand: Will the player sleep and rest, hoping not to be disturbed by the wolf? Or will the player set up a trap, thinking that the wolf will be coming for her? Once the players lay down their cards, the wolf chooses one of the players. If this player went to sleep, the wolf takes points from this player equal to the value of her character; if she set up a trap, on the other hand, she takes points from the wolf. Everyone else who rested this round scores points from the bank for their character — but only if they got their beauty sleep!

Whoever lost points that round becomes the wolf for the next round and hands out the character cards to players as she wishes. As soon as a player has ten or more points, the game ends and the player with the most points wins.
Board Game Publisher: Purple Brain Creations
Forget says that the game will be renamed (boo!) and redesigned to fit the look of the "Tales & Games" series. Purple Brain Creations and IELLO, which distributes PBC titles, have worldwide rights for the title other than in Italy and the Netherlands, according to Forget.

• The third "Tales & Games" title, due out in October 2014 in time for Spiel, is The Grasshopper and the Ant from Myrmes designer Yoann Levet. More ants from Levet? That's a sure way to cement his reputation with gamers, who will forevermore tag him as the ant guy. Purple Brain Games has announced no other details about this game design, but given that I'm not ready to delve into another 500-title GeekList just yet, I'm happy to leave details of a Spiel 2014 for another day.

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