![New Game Round-up: Numenera in the Cards, Drones at the Gaming Table, and Marshmallows at the Dawn of Time](https://cf.geekdo-images.com/vhAmvzPoqf4v7yXy52X2NQ__thumb/img/SiboM-G-reD5Dytq__HRgnhrRW0=/fit-in/200x150/filters:strip_icc()/pic2776662.jpg)
While I covered that title at the time, I didn't post about the other titles planned by LSG, such as Numenera: The Card Game, which was demoed at BGG.CON 2015 and which only now has a BGG listing. I wasn't at BGG.CON, though, so perhaps someone who tried it can add a few details about the gameplay.
Update, Dec. 5: I wrote this post a week ago and scheduled it for today. In the meantime, Selinker submitted a listing for The Ninth World: A Skillbuilding Game for Numenera, which still has little detail, but this Lone Shark Games post from Nov. 30, 2015 includes the following: "This is a competitive game (yeah, we make those), based on the very cool world a billion years in the future created by Monte Cook Games. There's a Kickstarter campaign planned for The Ninth World, tentatively planned for next week."
Lone Shark Games also plans to release a Shark Party game line, starting with Epic vs. Awesome from LSG's Mike Selinker and singer Kid Beyond. In EvA, players deal out two cards with wordplay rules, such as "Starts with a V" and "Something from comics or a cartoon", and everyone races to name the best thing possible in the intersection of those two categories. A Supergeek Expansion is also planned for Epic vs. Awesome. Other titles in the Shark Party line, all designed or co-designed by Selinker, are Monkeybop, Hastur Horta Hodor Mordor, and Sausage Party.
As for when any of this will be released, Numenera: The Card Game is due out in 2016, while the other titles carry a TBD release date. From LSG: "We don't know yet when these games are coming out. We may take our time with some of these. Some are close to done, while others are still incubating."
• The simple building game Hoverkraft from ThinkGeek features familiar gameplay, with players adding one item to a platform turn by turn until the platform topples with the last player to successfully do so winning, but the hook is that the platform floats in air thanks to magnetic repulsion. That's it. Maybe that's not enough to blow up a gamer's skirt, but it seems more of a gift item anyway.
• Subalekha Udayasankar's Bycatch is meant to explore the topic of remote warfare and drone surveillance through its gameplay, and in practice that means that along with the rummy-like card play, players get to use their mobile phone as a drone that can possibly spy on opponents and give you information on which to act in the future.
• Danna Banki's Pre-Historic Marshmallow is the only title in the BGG database that contains the word "marshmallow". For shame. As for the game, "the goal is to collect the most roasted marshmallow cards according to the Fibonacci series", which suggests that Fibonacci might have been the longest-lived human ever!
• Stephen Tavener creates interesting abstract strategy games, and Unfair is a simple one to grasp. On an 11x11 playing area, two players compete to create N-in-a-row to win, but one player places two stones each turn and wins by creating an orthogonal contiguous line of four pieces while the second player places four stones each turn and wins by creating a 7-in-a-row.
• And finally there's this:
![External image](https://scontent-iad3-1.xx.fbcdn.net/hphotos-xlt1/l/t31.0-8/p960x960/11252688_646351552169170_4787292864283380755_o.jpg)
Perhaps this isn't even a game, but the picture was posted by the CEO of what appears to be a gaming cafe (桌遊地下城Bungeon), but the post doesn't relate to the game in question and my search skills are lacking when it comes to Chinese. Any help out there? (º∀º)?