Players will command an array of starships from such intergalactic species as the calculating mechanical Tan Ru, the bloodthirsty savage reptilian Garthans, and the noble Zorg, masters of time and space. Annihilation is only a chit pull away as energy weapons, missiles, and even old fashioned projectiles hurdle across the map while ships maneuver for the optimum firing spot. When found shields collapse, bulkheads shatter, and sometimes even a reactor blows. For some, crews will work to repair the damage, while for others salvation is only possible through victory.
Eat Electric Death! plays like a rocket to the stars – fast – with easily understood rules that will have you battling within minutes of opening the box and punching counters. Varied scenario types provide plenty of adventure, and the game lends itself well for telling your own tales. Intuitive playing aids create a minimum of bookkeeping chores while allowing plenty of sci-fi chrome. Starship combat this sleek is rarely seen on your kitchen table.
If you like your aliens ugly, your starships shiny, and your ship on ship action frenzied and fun, then look no further than Eat Electric Death!, your space opera in a box!
• On October 16, 2013, designer/publisher Martin Wallace from Treefrog Games announced the following on his website:
Update, Oct. 17: And now I've received this note from Julia Wallace at Treefrog Games:
• In a mid-September 2013 publisher-created post, French game site Tric Trac covered the future line-up of releases from Marabunta, the gamer-centric studio within Asmodee. In addition to releasing French versions of Mage Wars and Ascension: Rise of Vigil, Marabunta will adopt Croc's Claustrophobia from parent company Asmodee, reprint the game with its logo, and release a small expansion in Q2 2014 that consists of tiles, rules, scenarios and a large figure. Okay, that's all kind of vague, but better than nothing at all, I suppose!
An expansion for Paolo Mori's Libertalia is under development, with new characters and new loot in the form of rum but no word of a release date since it's, as mentioned, under development. Another Italian project and a "cryptic" project are mentioned in passing for possible release in 2014, but the descriptions are even more vaporous than the one for the Claustrophobia expansion.