This represents an updated and streamlined second edition of the original Monsterpocalypse collectible game from 2008. Players can choose two different agendas when building their armies: the noble Protectors, who want to save the world and the creatures that inhabit it from destruction, or the evil Destroyers, who seek to enslave and destroy the Earth for their own diabolical purposes. Both agendas feature three different factions, each with its own unique monsters and units. Players can mix and match any models from the factions within their agenda when building their army.
The game debuts with two different one-player starter sets, one for each of the two agendas. These starter sets will be expanded by monster, unit, and building packs that contain new models for players to use in their games.
That said, the size of these new miniatures comes with a drawback: "Due to the difference in scale, original Monsterpocalypse figures will not work in the new game. All official Monsterpocalypse tournaments and events will require players to use the new hobby models for play." To demonstrate the difference in scale, Privateer posted an image (which I've cropped) that shows the new Defender X on the left and the original Defender X on the right:
I'm not a minis guy, so perhaps I don't know any better, but they don't seem that different to me. As for the gameplay, Privateer writes: "In developing the new Monsterpocalypse, we worked hard to tighten and streamline the rules while keeping the core game experience of the original game intact. Perhaps the biggest change has been making two-monster games (with each player controlling two monsters) the standard, alongside the more traditional single-monster battles of the original game."
• Bézier Games has placed a Gen Con 2018 debut date on Ultimate Werewolf Legacy, which was initially announced at Gen Con 2016. For those not headed to Indianapolis in early August, the game should reach retail outlets by the end of that month.
Here's an overview of this design from Ted Alspach and Rob Daviau, which sounds pretty much as described two years ago:
As for the village, there are multiple paths that the game may take, and as a result the experience you have playing through the entire game will differ from someone else who is playing with another set of people. This also allows players to play through the campaign multiple times, with a different set of roles, rules, and environments each time.
At the center of Ultimate Werewolf Legacy is an oversized, 80+ page diary, that walks the game moderator through every session. The diary has been designed so that players with no previous Werewolf playing experience can both play and moderate. The diary is structured into five distinct chapters with three game sessions in each chapter, as well as an introductory preface game session. Players can jump in and out for individual sessions, but ideally they'll play all the sessions in a chapter. Each chapter can be played in a single evening. At the end of the sixteen-game session campaign, the diary will be a record of exactly what happened in your village, and who was ultimately responsible for what it became over time.
Replay packs that contain a new diary and an additional set of family cards will be sold separately, allowing players to play through the entire campaign again.
Samurai Jack: Back to the Past features custom sculpted figures for Jack, Aku, Ashi, and more characters from the series.