New Game Round-up: Lewis & Clark Leads to Discoveries, Building The Front Nine & Before Greenland, Neaderthals

New Game Round-up: Lewis & Clark Leads to Discoveries, Building The Front Nine & Before Greenland, Neaderthals
Board Game Publisher: Ludonaute
• While some publishers are announcing new titles for the first half of 2015, titles that they'll show off in January and February at the Spielwarenmesse in Germany or New York Toy Fair in the U.S., other publishers are looking further to the future and laying their 2015 Gen Con and Spiel titles on us. French publisher Ludonaute, for example, has announced the Q3 2015 release of Discoveries from Lewis & Clark designer Cédrick Chaboussit, who apparently took all of the research that he did for the previous game and found inspiration for a new design. Here's an overview from the publisher:

Quote:
The Lewis and Clark Expedition, which was commissioned in 1803 and ended in 1806, was the first party of men that went through the North American continent, then returned. During these three years, the leaders Meriwether Lewis and William Clark, along with Sergeant Gass and Sergeant Ordway, wrote page after page about their trip, describing the new plants and animals species they discovered and drawing the maps of unknown areas.

In Discoveries, you play one of the Expedition members: Lewis, Clark, Gass or Ordway. Your goal is to compile as much knowledge as possible in your journal, and in this way advance science thanks to your discoveries.

The Tribe/Discoveries cards you gain during the game score discovery points at the end. To get these cards, you have to perform exploration actions, and to do this you use dice. On your turn, you either:

Play the dice in your action area or on the game board; by doing this, you prepare or perform the exploration, change your dice, or get new possible actions.
Get dice back from the game board or from your opponents' action areas.
• Ludonaute also has another Little Prince game in the works, with that title due out in October 2015 in time for Spiel 2015. No details of designers or gameplay for that title for now, but Ludonaute's Anne-Cécile Lefebvre has promised to let me know more at the 2015 Spielwarenmesse fair, which starts at the end of January 2015 in Nürnberg, Germany.

Board Game: Neanderthal
Board Game: Greenland
• And another early announcement of a Spiel 2015 release comes from Phil Eklund and his Sierra Madre Games, with the 1-3 player game Neanderthal being due out on October 1. Here's a rundown of the setting and gameplay:

Quote:
It's 43,000 BC in Ice Age Europe, the dawn of modern man. In Neanderthal, you are one of three human species: Archaic, Neanderthal, or Cro-Magnon. Assign your males to hunt Pleistocene megafauna, but try to avoid being eaten by predators. Assign your women either for gathering or for teaching your children vocabulary, leading to cognitive fluidity in the next generation. Specialize your elders for fire, inventions, or animal domestications. Choose between three mating strategies: promiscuous, harems, or pair bonding. Victory depends on which strategy you choose, and may include your hunters, elders, women, vocabulary, trophies, inventions, or domesticated animals.

At this point, the players have developed to the point where the companion game Greenland begins, so you can flow one game into another seamlessly.
In response to a BGG user's comment about the box seeming to be Greenland-sized, Eklund offers this additional detail about the game: "The design uses box, player count, components, and rules similar to Greenland. However, the Elder Card is either an over-sized card or a placard, still getting quotes on this. The game is designed as a sort of prequel to Greenland. In other words, the players end up where Greenlanders begin, and indeed you can flow the two games together. But many of the things that Greenlanders take for granted (starting daughters and animals, the alpha ability, negotiation skills, elders, warfare, anti-chaos, portable fire, language, sleds, cognitive flexibility, mating strategies, women must choose to either gather or raise children) have to be fought for in Neanderthal."

Board Game: The Front Nine
• Following an unsuccessful Kickstarter campaign for a second edition of his golfing game The Front Nine, designer Nick Case received so many requests from interested parties that he decided to go the self-publication route through his own A-Muse-Ment brand, shipping copies to those who preordered at the end of 2014 and now taking additional orders ahead of an appearance at UK Games Expo in May 2015 that will feature, Case promises, "an Expo-specific promo that won't be available anywhere else". Here's an overview of what this design has to offer:

Quote:
The Royal Golf Association are running their annual competition to judge the best new nine hole course of the year. Will you finish all nine holes before the judges carry out their inspection? If not will stunning scenery and design excellence be enough to beat off the opposition?

The Front Nine is a card game in which players compete to build the best nine hole golf course with a balance of challenging par, scenery and facilities. The course cards depict each hole (pars 3, 4 and 5)and after paying the land and resource cost for trees, water and sand, they are laid on the table to depict the actual layout of the course. Each player develops a course from club house to 1st tee and from green to following tee etc. Each hole has a differing topography which constrains tee access and green exits which results in each player's course snaking across the table. Players must manage their finances carefully to enable their course to generate an income to ensure they can afford the ever increasing land costs and resources required to design and build each hole. The winner is the player whose course design best links back to the club house, has the best design, bunkers, woodland and water hazards and optimizes the use of the natural environment.

The Front Nine has direct player interaction and competition and an economic engine with an interesting spatial aspect where careful thought is needed for card purchase and placement.
Interested parties can reach Case at [email protected] to place an order.

Board Game: The Front Nine

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