This is a game of making the cool-headed move or spinning out of control! Drive smart and smooth by managing your hand of cards well, or look for an edge, take a risk, and bank it all on one flip of a card! Either way, full throttle speed is the goal because you're a driver with special talents. You've souped-up your car with all manner of upgrades. This race is yours!
Fast & Furious: Full Throttle is a game of hand-management. Discard cards to change gears, play sets of cards to move and have your hand size decreased through speed penalties.
The players start with a deck of characters and skills and will improve this deck during the game. The players need to cooperate because they cannot solve most challenges of the game alone. However, this is not a cooperative game... Alliances will be short lived. Heartless betrayal can win you the game, but could also turn against you at the worst possible moment.
The game starts with improving the deck of the player, and in the second half, the players will start to buy victory points. These can be gained if a player has gathered a lot of experience in one of the eight game specializations. Because players face challenges together, they will discuss who is going to help. During that, important, phase of the game, the players can play action cards (skills) whenever they want.
Puerto Diablo has no player turns — you act when you want to!
As I noted in a Dec. 2014 BGGN post, I tried one of the ten scenarios — rescue the Sheriff's daughter from a gang of bandits — in April 2014, and it was great fun, taking all of the tension of something like crokinole and throwing it onto a larger, more open playing area with players hamming it up as they embodied their roles.
• And this might interest me more than anyone else, but artist Vincent Dutrait notes on Facebook that he's now finished work — almost 150 illustrations! — on the medieval fantasy scenario for Manuel Rozoy's Time Stories, which was supposedly definitely locked in for Gen Con 2015 from Space Cowboys, but which has now been pushed back to October 2015 for Spiel. Sigh.
• The funny thing about Time Stories' delay, though, is that Space Cowboys has another title in the offing for 2015, a combination you might never have expected to see: a Martin Wallace zombie design titled Route 666. Here's a short description, followed by a video featuring Space Cowboys' Croc, who starts talking about Route 666 at the 7:00 mark, referring to it as a "party game for hardcore gamers".