New Game Round-up: Expansions and Reboots Galore – Duel of Ages, Age of Steam, Seasons, Rolling Freight & DC Comics Deck-Building Game

New Game Round-up: Expansions and Reboots Galore – Duel of Ages, Age of Steam, Seasons, Rolling Freight & DC Comics Deck-Building Game
Board Game: Duel of Ages II
• Designer Brett G. Murrell has been prepping Duel of Ages II – a new version of the Duel of Ages system first released in eight sets in the early 2000s – for some time, and he's now settled on a July 15, 2013 release date, with preorders opening for the game on the Duel of Ages website on June 15. Here's an overview of the gameplay, which should sound familiar to those who know the original game:

Quote:
Duel of Ages II is a time-scramble board game played between two opposing sides each having 1 to 4 players, with uneven size allowable. Each side controls a selected team of 8-12 characters from different ages of time: Ancient, Colonial, Modern and Future. The goal is to win greater glory in overcoming adventures and in tactical combat than the opposing team.

Game play is an unusual mix of tactical wargame-style combat, treasure gathering, and non-combat character teamwork and adventuring, and has no close comparison to other games. Differences between characters is significant, with many having poor fighting skills. Game play and winning is therefore an act of balancing fighting, treasure-gathering and adventuring.
This new edition of the game will appear in two sets – Basic and Master – with the Basic Set roughly equalling sets 1 and 2 of the original DoA series and the Master Set including everything else. On the DoA website, Murrell provides a breakdown of what's in the new sets compared to the old (PDF) for those who want numbers, and he explains the differences in a bit more detail in the news section of the website. Murrell notes that he's not going the Kickstarter route, and initially the game will be available solely through the DoA website and Amazon before it enters the U.S. distribution system.

Board Game: Seasons: Enchanted Kingdom
• Asmodee has anounced on Facebook that Seasons: Enchanted Kingdom from designer Régis Bonnessée and publisher Libellud "will be ready and available at Origins", which takes place June 12-16, 2013. On its website, Asmodee has previewed the contents of this expansion, and that preview includes a link to rules in English, German and Italian on Libellud's website, Libellud being the publisher.

• U.S. publisher APE Games is taking preorders for Kevin Nunn's Rolling Freight: Great Britain and India. Says APE's Kevin Brusky, "I'm doing a P200 (get 200 preorders before going to press) experiment instead of a Kickstarter; we'll see how it goes."

From gallery of nabla
Believe it or not,
this is a prototype
• Designer Alban Viard, who has released a number of Age of Steam expansions over the years under the AoS Team handle, has announced a new pair of expansions that will likely see release in 2013 (although possibly not at Spiel 2013 itself). These expansions will use the game box as an element in gameplay. Says Viard, "Players have to place pieces of maps around the box in order to make the whole map." And later he adds, "The box might be a mountain and we will have tunnels to cross the mountain under the box!"

• U.S. publisher Cryptozoic Entertainment has not posted anything official about an expansion for its 2012 DC Comics Deck-Building Game, but retailers have started to post information about DC Comics Deckbuilding Game: Heroes Unite, which appears to be both a standalone game and an expansion for the original release. The description below combines two publisher blurbs from different retailers:

Quote:
In the DC Comics Deck-Building Game: Heroes Unite, each player takes on the role of a Super Hero such as Shazam!, Hawkman, Red Tornado, Nightwing, Black Canary, Batgirl, or Booster Gold. Your Super Hero has an ability that will guide your strategy throughout the game. Each player starts with his own basic ten-card deck and draws a hand of five cards each turn. Power is the currency you will use to buy new, stronger cards to add to your deck. There are five different types of cards that can be acquired: Villains, Heroes, Equipment, Super Powers, and Locations. Unlock special abilities, like Force Field or the Helmet of Fate, and unleash devastating card combos against your opponents! Craft your hero deck into a well-oiled machine to take on the most vile villains in the DC Universe in your quest for Victory (Points)! Mix the cards from Heroes Unite with the core DC Comics Deck-Building Game set to wage the ultimate showdown!

Related

Links: Open Source Lovecraft, Gaming in Greece, New Crusoe Scenario & The Most Complicated Board Game Ever

Links: Open Source Lovecraft, Gaming in Greece, New Crusoe Scenario & The Most Complicated Board Game Ever

May 15, 2013

• In a May 8, 2013 BGGN post, I linked to what I thought was the current issue of Portal Publishing's online magazine STORYonBoard. Turns out that wasn't the case due to the page layout on the...

Crowdfunding Round-up: Domus Domini, Promised Land, Hexica, Snowdonia & Many More

Crowdfunding Round-up: Domus Domini, Promised Land, Hexica, Snowdonia & Many More

May 14, 2013

• Designer Heinz-Georg Thiemann blasted out Planet Steam in 2008, and the game was the talk of Spiel 2008 due to both the gameplay and the enormous box in which the game was sold. Planet Steam...

New Game Round-up: More Civilizations from Fantasy Flight, Revised Civilization Powers in Vinci II & A Goblin-Led Alternate Civilization from Evertide

New Game Round-up: More Civilizations from Fantasy Flight, Revised Civilization Powers in Vinci II & A Goblin-Led Alternate Civilization from Evertide

May 13, 2013

• U.S. publisher Fantasy Flight Games has announced a second expansion for Sid Meier's Civilization: The Board Game titled Wisdom and Warfare, due out Q3 2013. Lots of new bits included in this...

Game Overview and Rules Explanation: Lost Legacy

Game Overview and Rules Explanation: Lost Legacy

May 12, 2013

Seiji Kanai's Love Letter has been discussed and reviewed and filleted and chopped and grilled and salted and eaten many, many times on BGG, so I regret to say that I add my take on the game in...

Designer Diary: Steam Noir: Revolution, from Idea to Launch

Designer Diary: Steam Noir: Revolution, from Idea to Launch

May 11, 2013

The most popular question presented to game designers is "Do you start with a theme or with a certain mechanism in mind?" The standard answer is, of course, "It depends..."The Spark2011 was a...

ads