New Game Round-up: Escape a Dying Solar System, Create Weapons for the Third Reich, and Discover Animals in Taiwan

New Game Round-up: Escape a Dying Solar System, Create Weapons for the Third Reich, and Discover Animals in Taiwan
Board Game Publisher: Tasty Minstrel Games
• Believe it or not, I have still more overlooked (by me) new game announcements that have been nestled in my inbox for months — typically due to me sending myself a link, then having those links buried by other announcements — so let's break out another handful, starting with a 2016 release from Gabriel J. Cohn and Tasty Minstrel Games titled The Exodus Fleet, which bears this description:

Quote:
What's left of civilization on this planet is being cut into portions by those most prone to cutting. Those of us who want something better...we'll find it somewhere else.

The Exodus Fleet features resource management and tableau building mechanisms along with a highly interactive system of role selection and bidding in which players compete to hire miners, spaceship builders, and other groups to piece together their own fleet to escape a dying Earth. Just building ships and filling them with refugees will score you points, but making sure your ships work together may give you the advantage you need.

Players must decide whether to prioritize building ships within one faction (to score bonus points) or whether it might be better to build ships with synergy for powering their actions. Is it better to spend your resources on more ships or rescuing more survivors off of Earth? Should you gamble on explorers or just take a turn to gather more resources? And exactly how much money does my opponent still have? Can they outbid me for the action I really need to perform? A variety of strategic and tactical dilemmas await...
• Along the same lines is Sol: Last Days of a Star, which brothers Ryan and Sean Spangler plan to Kickstart in February 2016 through Elephant Laboratories. In the game, players need to build multiple spaceships in order to draw energy from the dying sun in order to fuel their ark into the great unknown before being consumed in fire.

Secret Weapons of the Third Reich from Luca Cammisa simulates "the arms race of World War II from the German perspective", with players trying to get projects approved and completed. An excerpt from the game description:

Quote:
Play begins in 1938, one year before the outbreak of world War. At the start, players can only place research groups for their Approved Projects (Project Plants) in the portion of the map representing Germany and Austria. In 1939 and later, the conquests of Nazi Germany allow players to deploy their Project Plants in occupied European territories. But players will have to pay attention to the various locations, because some areas allow only research and development, others only Weapon production, and still others only research and development for U-Boat Projects.

Also, players must operate in a "state of warfare". This means that as time goes on they are more and more subject to enemy Bombardments that can cause a great loss of resources and technologies. In addition, as starting in 1943 Allied and Soviet advances on Berlin make the map progressively smaller, players must face logistical issues never encountered during the early years of the war.
Board Game: Circus Flohcati
• Australian publisher Grail Games plans to release a new edition of Reiner Knizia's Circus Flohcati in 2016 that features fleas in the art, but not everyone seems keen on the idea of staring at insects while playing this fabulous little game. If you're one of those averse to seeing fleas, check out this 2015 version of the game from Taiwanese publisher TwoPlus Games titled Formosa 生態公園 (Formosa Ecological Park). Instead of fleas, whether cartoony or realistic, this version features animals native to Taiwan, with a different short caption on each of that animal's eight cards.

Board Game: Circus Flohcati

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