New Game Round-up: Conjure Spirits, Examine Human Behavior, and Push People to Their Doom

New Game Round-up: Conjure Spirits, Examine Human Behavior, and Push People to Their Doom
Board Game: Push Fight
Brett Picotte self-published the abstract strategy game Push Fight in 2008, registered the game on BGG in 2009, then nothing was posted in the page's forum until Penny Arcade wrote up the game ("the best board game you've never heard of") in 2012.

Now Penny Arcade has published its own deluxe, all-wood version of Push Fight, the description of which I've rewritten below:

Quote:
The object of Push Fight is to push one of your opponent's game pieces off the board.

Players take turns placing their five pieces (three with square tops, two with sphere tops) on their half of the board, with white placing first. White then takes the first turn, and players alternate turns after that. A turn consists of 0-2 moves, then a push of one space; a player can move any of their pieces orthogonally — changing direction if desired — any number of spaces as long as those spaces are empty. A player can push only with one of their square top pieces, and they push both friendly and opposing pieces one space. After pushing, the player places the red anchor piece on the piece that pushed; this piece cannot be pushed on the opponent's next turn.

Players continue taking turns until someone pushes an opponent's piece off either end of the board. (The sides are ridged, and pieces cannot be pushed over them.)
Board Game: Push Fight

Board Game: Waka Tanka
Sweet November, French publisher of The Grizzled, has a title with a very different feel due out in February 2016: Bruno Faidutti's Waka Tanka, which seems an example of his minimalist designs that are 20% about the components and rules and 80% about reading other players and getting in their heads. A summary:

Quote:
Waka Tanka is a very light bluffing card game in the Bullshit family. Players are Native American shamans who want to impress the tribe by conjuring various animal spirits and having long discussions with them. The problem is that the shaman doesn't always remember the right incantation and somewhat calls the wrong spirit — hoping no one will notice.

Each player in turn plays an incantation card face down in front of an animal totem. Other players can call the bluff if they think it's not the right animal. A player can also try a full ceremony if he thinks enough incantations have been made to a given animal spirit. A player wins by getting rid of all their incantation cards or fulfilling two ceremonies.
As with The Grizzled, U.S. publisher Cool Mini Or Not plans to release Waka Tanka in English, with the game hitting the markets in Q1 2016 following a debut at the Cannes game festival in February.

Board Game: Irrational Game
Dan Ariely is not a game designer, but a professor of behavioral economics and author of books such as Predictably Irrational: The Hidden Forces That Shape Our Decisions, which falls into the Malcolm Gladwell school of surprising you with facets of human behavior that are counter-intuitive while also being perfect for demonstrating whatever it is the author is trying to explain to you.

That said, in case you couldn't guess from the link in the first sentence, Ariely actually is a game designer after all, with his Irrational Game collecting $280k on Kickstarter. Irrational Game presents players with human behavioral experiments similar to those in his books, with them trying to both predict the results and win power cards to challenge opponents directly.

Ascension: Dreamscape, the next title in the line of deck-building games from Stone Blade Entertainment, has a U.S. release date of Dec. 18, 2015, and since nothing else is happening on that date, I'm sure that it will be the talk of the town.

• Has anyone already discovered how to create the hundreds of images possible with a tangram and clamored for something new along the same lines? If so, you're in luck as Néstor Romeral Andrés of nestorgames has taken the Rub el Hizb, a.k.a. the Gadeiro (an octagonal star superimposed on another octagonal star) and divided it into ten pieces to create, well, Gadeiro, which is not a game admittedly, but I post about puzzles as well sometimes, so here it is.

From gallery of W Eric Martin

Related

BGG.CON 2015: Preview of Victorian Masterminds, or London Falling

BGG.CON 2015: Preview of Victorian Masterminds, or London Falling

Dec 07, 2015

One big advantage of game conventions is that you can meet designers and play their creations long before those games are available on the market, as was the case with Victorian Masterminds,...

BGG.CON 2015: Previews of Burgle Bros., The King's Abbey, and Kodama: The Tree Spirits

BGG.CON 2015: Previews of Burgle Bros., The King's Abbey, and Kodama: The Tree Spirits

Dec 07, 2015

• Designer Tim Fowers is known for the self-published titles Wok Star and Paperback, and his third self-published title — the cooperative heist game Burgle Bros. — was available for playing...

BGG.CON 2015 I: Fun Facts and More!

BGG.CON 2015 I: Fun Facts and More!

Dec 07, 2015

BGG.CON was held November 18-22, 2015 at the Hyatt Regency DFW Airport in Texas. The location is super convenient unless you accidentally fly into Love Field Airport (when SOMEONE,...

Game Preview: Ghostbusters: The Board Game

Game Preview: Ghostbusters: The Board Game

Dec 06, 2015

I didn't attend BGG.CON 2015 due to other travel plans that took place at the same time, but thankfully Beth Heile reprised her host role from Gen Con and Spiel and took time out from playing...

Crowdfunding Round-up: Five Games for People on the Go, Three New Worlds, and One Faux Viking Creation

Crowdfunding Round-up: Five Games for People on the Go, Three New Worlds, and One Faux Viking Creation

Dec 06, 2015

• Let's kick off this miniature c.f. round-up with a title that you can't even buy, at least not immediately. Instead you're giving funds so that others can play.German designer/publisher...

ads