New Game Round-up: Building High, Digging Deep, and Floating on Water

New Game Round-up: Building High, Digging Deep, and Floating on Water
Board Game: Skyways
Jeffrey D. Allers' Skyways, coming from Eagle-Gryphon Games in 2017, is an evolution of sorts from his 2009 design Heartland:

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The cities of the future continue to expand…upward! As buildings get taller, skyways are constructed to connect buildings above street level to allow for easier foot traffic between them.

In Skyways, you and your opponents are building the city, floor by floor and skyway by skyway. By placing tiles of the same color, you can score large numbers of points. By placing a building capital on top, you finish a building and claim a colored area for yourself for bonus points at the end of the game. Do you want to score more now and risk giving your opponent a larger area connected to their capital, or do you want to get your capitals out as quickly as you can and enlarge your own areas for the end game?

The player with the most points when the tiles have been placed wins!
Board Game: Lanterns: The Emperor's Gifts
Lanterns: The Emperor's Gifts from Jason D. Kingsley and Renegade Game Studios is a small expansion for Christopher Chung's Lanterns: The Harvest Festival due out January 2017 that gives each player a supply of pavilions. What do these add to the game?

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When you place a tile, you may choose to build a pavilion on that tile. When you make a color match on a pavilion, you earn a gift from the emperor, a new currency that can be redeemed on new actions defined by emperor cards.

Each game, two Emperor cards are revealed from a small deck. Each turn, each player can redeem two gifts to activate one card and perform the special action associated with it: make an extra dedication at the end of your turn, convert favor tokens into victory points, etc. These actions increase the variety and the puzzliness of the base game.
Board Game: Farmageddon: Farm Fresh Edition
• Following the demise of 5th Street Games, game designer Grant Rodiek took back the English-language rights to Farmageddon, after which he overhauled the graphic design, tweaked the crop balance, and otherwise tweaked and improved the design for a new edition from his own Hyperbole Games. Those copies are available for purchase from the publisher now ahead of their official October 2016 release date. Here's an overview of the old and new:

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Farmageddon is a game of skillful hand management for 2-4 players that takes 30 minutes to play. Choose when to plant, what to fertilize, and with a little luck, you'll be the master of the farmers' markets when the dust settles.

The Farm Fresh Edition of Farmageddon brings several changes to the farm and is the best way yet to get your hands dirty. In addition to beautiful new illustrations and a brand-new layout for the cards, we've used our years of experience to make this the best looking and playing version of Farmageddon ever. For veteran Farmageddon players, the gameplay updates include removing fields, which allows players to stay involved in every turn, and allows for more planting strategies. The FrankenCrops and Farmer cards have been revised or completely re-imagined to be more to be more balanced, more interesting, and to allow for more creative play.

There's never been a better time to have a weird day at the farm.
IELLO has shown off artwork for a new game in the works from Maxime Rambourg, designer of The Big Book of Madness. Here's an overview of what Arena is all about:

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Arena has two phases. First, players bid for the best equipment, mounts, and weapons. Second, they fight!

All cards in the game have a mythological theme, featuring some of the most famous members of various cultures' myths and histories, such as Mjölnir, Osiris, and Quetzalcoatl.
Board Game: Arena: For the Gods!

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