First, Mayfair is hosting "The Big Game", a sequel to its Big Game event from Gen Con 2013 in which more than nine hundred people participated in the same game of Catan. The 2015 Big Game takes place Friday, July 31 at 7:00 p.m. in the White River Ballroom in the J.W. Marriott hotel (event: BGM1576923), with all proceeds raised during the event going to The Julian Center, the official Gen Con charity.
Second, also benefitting The Julian Center, is a "Warp Speed" tournament featuring Five Year Mission, a new cooperative Star Trek-based dice game. Mayfair held a similar charity event at Gen Con 2013 with the finalists competing in a game of Catan with actor Wil Wheaton. For 2015, the guest of honor is actor Marina Sirtis, who played Counselor Deanna Troi on Star Trek: The Next Generation. As for the game you'll be playing, here's a short description:
In these roles, players try to cooperatively solve a series of Green, Yellow and Red alerts before failing five such alerts, or getting the Enterprise destroyed. Crew members have different abilities, and both the crew and the alert encounters differ depending on the era in which the game takes place.
• Designer J. Alex Kevern got a nod in yesterday's round-up of TMG releases, and he has a second title coming in 2015 from Dutch publisher White Goblin Games. Here's an overview of Daxu:
Each round, several cards are flipped and players decide whether they want the cards for themselves or they want to give the cards to their opponent. Obtained cards go into your personal collection, and some of these cards provide (or make you lose) reputation points. If you focus too much on one type of shop, your customers will be dissatisfied and your opponent will gain points instead of you!
At the end of the game, players score points based on who holds majorities in which shops. Holding a majority by only a few cards earns points for you, but from a certain point on, that majority provides points for your opponent instead! Whoever collects the most points from majorities and reputation points wins.
Players act as entrepreneurs, tycoons, politicians, and other local movers and shakers working to develop a modern urban area. Fortunes will be made and fame will rise. As time goes by, personal milestones will enrich the players even further.
Throughout the game, players will roll six dice, keeping some and rerolling others, then implementing the various die faces on the game board. This will result in political offices being gained and lost, new vocations learned, new land acquired, or new buildings constructed. The end result is a vibrant community revered near and wide — but only the player who has best balanced their wealth and prestige will emerge the final victor.
Playing time is 15-20 minutes per player.
• Joe Fatula has released a number of games through The Lumenaris Group, which appears to be a family business or collective that sells felt kits, sewing tools and jigsaw puzzles in addition to games. Browsing through the Lumenaris product offerings is weirdly charming! Fatula's next release is Leaving Earth, which seems like a departure from all he's done before, but that also seems standard for his releases! An overview:
Leaving Earth is a game about planning and about managing risk. With even a single grand journey into outer space, you might claim victory in the game. Consequently, it is your job to plan each journey carefully, finding the cheapest, quickest, and safest ways to reach your objective — but do not spend too long preparing, or another nation might reach their goal before you.
On your turn, you will be conducting research, building spacecraft, and directing journeys into outer space. To conduct research, you buy an advancement that begins with certain flaws, then you test the advancement to find and eliminate those flaws. To build a spacecraft, you purchase components and assemble them into a whole. To travel to outer space, you expend rockets to maneuver from one location to another.