• As for what else AEG is doing, the publisher has reconfigured its Lost Legacy series of games from Seiji Kanai and Hayato Kisaragi. The original Japanese release of Lost Legacy included two sets of sixteen cards, with each set being playable on its own, being interchangeable (so that you could swap, say, the 6s and 7s in one set for those same cards in the other set), and being combinable (allowing for play with up to six players).
For the English-language release of Lost Legacy, AEG split it into two packages: Lost Legacy: Flying Garden and Lost Legacy: The Starship. What happened as a result, as AEG's Todd Rowland told me at a convention, is that players didn't immediately get that they could combine and mix up the games as originally intended. Thus, for its next releases AEG will include two sets of cards in one package, with both Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire and Lost Legacy: Third Chronicle – Sacred Grail & Staff of Dragons, with the back of the boxes emphasizing this aspect of gameplay and both items due out in mid-2015.
(I'll mention as an aside that Japanese publisher One Draw, original publisher of Lost Legacy, has apparently licensed the LL game system to others as can be determined by the release of Lost Bible from Macoto Nakamura. A short overview of the game, followed by a cover shot courtesy of Jon Power, who is working with a number of Japanese doujin to add their games to the BGG database:
It plays the same way as the previous games in the Lost Legacy family. However, unlike the other sets, the cards in this game may not be mixed and matched with any of the previous sets as they have a different card back bearing the Lost Bible title.
Did you know Lost Legacy has become a licensed system? @BoardgameNews
— Jon Power (@JonPower) March 20, 2015
"@R_R_station: pic.twitter.com/XFrmSRPVWG"
• Also due out from AEG in mid-2015 is, wink wink, Remo Conzadori's Game of Crowns, which accommodates 4-9 players, bears the tagline "Summer is coming 2015", and the description of which starts as follows:
Long ago, the great Ruelen Empire was united under a single banner. In the aftermath of Ruele's Doom, the Empire was shattered, torn apart into nine houses each led by one of the Emperor's former council. The realm was thrown into bitter conflict as each of the nine houses vied for power over the others – each seeking to reunite the broken Empire under their rule. This conflict became known as the Game of Crowns.
In Game of Crowns, each player takes control of one of the nine noble houses. During the game, players can exchange cards and favors through diplomatic relations, or directly attack opponents through warfare in order to take what they want. It will take clever planning, skillful negotiation, and daring confrontations to gain dominance over your rivals and seize the crown!
• Valley of the Kings: Afterlife is both a sequel and expansion for Tom Cleaver's Valley of the Kings, with players once again trying to fill their tombs with valuable treasure. By combining the two games, you can play with up to six players, and Valley of the Kings: Afterlife also has two solitaire variants.
• I tweeted a pic and a few notes about Nate Heiss' Rumpelstiltskin from NY Toy Fair, but hadn't created a game page for it. Now there's one in the BGG database for this June 2015 release, along with a few sample cards. Here's a rundown of the gameplay:
Players alternate taking turns. To take a turn, you play one card from your hand, perform its actions, then put it in your discard pile. Some cards let you try to win the game by guessing your opponent's secret name, i.e., the card on the bottom of their deck). Your opponent may use a reaction, but then must tell you if you guessed right or wrong. If you guessed correctly, you win! If the card you guessed is not on the bottom of your opponent's deck, play continues.
• Trains: Map Pack 2 – Europe/Italy/California, which contains a double-sided game board featuring these named locations for Hisashi Hayashi's Trains, is due out in June 2015.
• Two other titles about which I have little information are the dice-rolling, resource-gathering game Dice City and Epic Adventure, which I was teased with at NY Toy Fair. In this customizable fantasy game, you'll be altering the cards during play Risk Legacy-style.