Lumis is an abstract connection game in the tradition of classics like Hex and Twixt with each player (or team) trying to create a path from one side of the game board to its opposite side, but with the opposition working at cross purposes. To start the game, each side places tower blocks on the game board, then tries to build connections between these tower blocks using cards that match the colored spaces on the board. Once you have connected to a tower block, it's yours, but until you do so, the opponent can steal it from you.
The first player or team to make a complete connection wins!
• Rüdiger Dorn is not normally associated with cute family games, but that's the first impression I get from Da Luigi. Looking over the components, I don't even see discs that we can stack and move about. What's going on here? The game also includes ninety dice(!) that aren't mentioned the description below, but I suppose they tie in to how the market operates:
Your goal in Da Luigi is to get as many guests as possible, although only satisfied customers will always be good customers. Variety in the gameplay comes from the 90 individual guest cards, with you always wanting to find a free table for wealthy guests with plenty of time while pushing off grumpy customers in a hurry to your opponents.
Players buy ingredients for their meals from the market and pay for them in time — and time is always against you because if you don't serve a guest his desired food quickly, say, by the end of the game, you'll lose points in the end.
Will you be able to salvage the treasures in Tschakka Lakka: Die rasante Würfeljagd nach dem Tempelschatz? Will you be a lucky explorer and make it out in time with the temple's precious relics?
Interesting to note that no one's posted on the Barbarossa forum since 2009. Is this SdJ winner passé? Or perhaps it's just that no one has anything to say about the game? In any case, here's an overview of Knätsel:
If you give the correct answer for a puzzle, both the creator and guesser score points — but if everyone guesses the answer, or conversely no one does, then the creator scores nothing. Who will find the ideal mix?